Vector and Matrix Types
TBW
using QEDcore
Lorentz Vectors
lv = rand(SLorentzVector)
4-element SLorentzVector{Float64} with indices SOneTo(4):
0.9102492460693892
0.016436630881740855
0.2071666057989191
0.8454845059351634
Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)
4-element BiSpinor{Float64} with indices SOneTo(4):
0.4364921250579902
0.3732532543983289
0.7765267125583761
0.23342039626682753
abs = rand(AdjointBiSpinor)
4-element AdjointBiSpinor{Float64} with indices SOneTo(4):
0.4197638905115332
0.24032897690811017
0.6369459343284877
0.4804322229003438
abs * bs
0.8796754176594366
Dirac and Gamma Matrices
gm = rand(DiracMatrix)
4×4 DiracMatrix{Float64} with indices SOneTo(4)×SOneTo(4):
0.255003 0.654738 0.31827 0.320562
0.435471 0.825898 0.308148 0.228479
0.10177 0.50479 0.287643 0.0458366
0.448331 0.70114 0.709745 0.939178
abs * gm * bs
1.3617918304434766
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