Vector and Matrix Types
TBW
using QEDcoreLorentz Vectors
lv = rand(SLorentzVector)4-element SLorentzVector{Float64} with indices SOneTo(4):
0.9102492460693892
0.016436630881740855
0.2071666057989191
0.8454845059351634Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)4-element BiSpinor{Float64} with indices SOneTo(4):
0.4364921250579902
0.3732532543983289
0.7765267125583761
0.23342039626682753abs = rand(AdjointBiSpinor)4-element AdjointBiSpinor{Float64} with indices SOneTo(4):
0.4197638905115332
0.24032897690811017
0.6369459343284877
0.4804322229003438abs * bs0.8796754176594366Dirac and Gamma Matrices
gm = rand(DiracMatrix)4×4 DiracMatrix{Float64} with indices SOneTo(4)×SOneTo(4):
0.255003 0.654738 0.31827 0.320562
0.435471 0.825898 0.308148 0.228479
0.10177 0.50479 0.287643 0.0458366
0.448331 0.70114 0.709745 0.939178abs * gm * bs1.3617918304434766This page was generated using Literate.jl.