Vector and Matrix Types
TBW
using QEDcore
Lorentz Vectors
lv = rand(SLorentzVector)
4-element SLorentzVector{Float64} with indices SOneTo(4):
0.7877875148893451
0.9391930904002346
0.09254511765394302
0.3339562956301776
Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)
4-element BiSpinor with indices SOneTo(4):
0.04856774780804296 + 0.5897727367705005im
0.27296393133432306 + 0.45496678930265166im
0.6351329093902924 + 0.4405632622466853im
0.7094777360020168 + 0.17270689205332812im
abs = rand(AdjointBiSpinor)
4-element AdjointBiSpinor with indices SOneTo(4):
0.18942755866892025 + 0.07729932850758181im
0.8269549710647024 + 0.9102087077940483im
0.04998840525410053 + 0.9071586790426562im
0.853069386283535 + 0.39919104145015327im
abs * bs
-0.05639563309012752 + 1.768902164009467im
Dirac and Gamma Matrices
gm = rand(DiracMatrix)
4×4 DiracMatrix with indices SOneTo(4)×SOneTo(4):
0.374143+0.0543363im 0.5883+0.0450129im … 0.874102+0.77587im
0.321317+0.153974im 0.38628+0.610824im 0.648196+0.5664im
0.107279+0.609657im 0.668405+0.323731im 0.141522+0.678745im
0.0891661+0.642509im 0.237834+0.320586im 0.505975+0.610649im
abs * gm * bs
-4.03531662130135 + 1.8377681491436098im
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