Vector and Matrix Types
TBW
using QEDcoreLorentz Vectors
lv = rand(SLorentzVector)4-element SLorentzVector{Float64} with indices SOneTo(4):
0.369840101582374
0.5752347846072724
0.10631120599506594
0.18723523189243862Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)4-element BiSpinor{Float64} with indices SOneTo(4):
0.6701187726636975
0.15097613256469622
0.8797422168430695
0.7756897818669762abs = rand(AdjointBiSpinor)4-element AdjointBiSpinor{Float64} with indices SOneTo(4):
0.5069309521264085
0.22233169024304067
0.4593356086370316
0.4364123443066592abs * bs1.1158882489802457Dirac and Gamma Matrices
gm = rand(DiracMatrix)4×4 DiracMatrix{Float64} with indices SOneTo(4)×SOneTo(4):
0.64884 0.886976 0.595088 0.272855
0.115168 0.536548 0.899227 0.254991
0.186854 0.626297 0.660459 0.456039
0.0721298 0.445357 0.774385 0.469805abs * gm * bs1.953121523115472This page was generated using Literate.jl.