Vector and Matrix Types
TBW
using QEDcore
Lorentz Vectors
lv = rand(SLorentzVector)
4-element SLorentzVector{Float64} with indices SOneTo(4):
0.5774038722905135
0.7316393918857097
0.13783964470271737
0.7872714584513942
Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)
4-element BiSpinor with indices SOneTo(4):
0.028101872980892284 + 0.1761593383619806im
0.8068396328162547 + 0.7799993167388446im
0.5616808644447568 + 0.11842057367169612im
0.19017257431845325 + 0.4856748978295361im
abs = rand(AdjointBiSpinor)
4-element AdjointBiSpinor with indices SOneTo(4):
0.5538553166710123 + 0.30317831179853605im
0.4476900266381644 + 0.09347108056047726im
0.16940946256784084 + 0.9806281329275272im
0.19608864691362748 + 0.7867490453882957im
abs * bs
-0.11532271345494399 + 1.3464157997523367im
Dirac and Gamma Matrices
gm = rand(DiracMatrix)
4×4 DiracMatrix with indices SOneTo(4)×SOneTo(4):
0.980084+0.594927im 0.665596+0.199502im … 0.0678503+0.917001im
0.582122+0.71303im 0.298824+0.277489im 0.456512+0.228257im
0.0988025+0.849971im 0.210046+0.94741im 0.131117+0.563017im
0.383484+0.661818im 0.0841618+0.955213im 0.747868+0.945417im
abs * gm * bs
-3.5748249744689273 + 0.8806986291110446im
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