Vector and Matrix Types
TBW
using QEDcoreLorentz Vectors
lv = rand(SLorentzVector)4-element SLorentzVector{Float64} with indices SOneTo(4):
0.2929627583165887
0.1585641381168641
0.6586223339467682
0.3979148584609056Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)4-element BiSpinor{Float64} with indices SOneTo(4):
0.057940467304381404
0.9524634153380901
0.2846612318021058
0.4111894632848264abs = rand(AdjointBiSpinor)4-element AdjointBiSpinor{Float64} with indices SOneTo(4):
0.7209896299720855
0.26608925828145824
0.28196110352947645
0.3783065752978698abs * bs0.5310338325145663Dirac and Gamma Matrices
gm = rand(DiracMatrix)4×4 DiracMatrix{Float64} with indices SOneTo(4)×SOneTo(4):
0.851657 0.0738849 0.401284 0.24691
0.277317 0.554219 0.422351 0.63062
0.282499 0.903948 0.869354 0.384228
0.815812 0.429414 0.741484 0.120171abs * gm * bs1.1204546698978797This page was generated using Literate.jl.