Vector and Matrix Types
TBW
using QEDcore
Lorentz Vectors
lv = rand(SLorentzVector)
4-element SLorentzVector{Float64} with indices SOneTo(4):
0.5734205437686409
0.6195088648873127
0.8071479964494371
0.30989039414578023
Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)
4-element BiSpinor{Float64} with indices SOneTo(4):
0.6780749690613282
0.9754216142469915
0.39131188652488635
0.4838468655821141
abs = rand(AdjointBiSpinor)
4-element AdjointBiSpinor{Float64} with indices SOneTo(4):
0.6477240877124949
0.6282742972494986
0.06319381415059222
0.38801018672148035
abs * bs
1.2645038232400174
Dirac and Gamma Matrices
gm = rand(DiracMatrix)
4×4 DiracMatrix{Float64} with indices SOneTo(4)×SOneTo(4):
0.261969 0.156778 0.321721 0.364343
0.903337 0.888353 0.900225 0.843477
0.504527 0.254092 0.713912 0.17081
0.784286 0.757116 0.139774 0.953794
abs * gm * bs
2.5701544258339726
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