Vector and Matrix Types
TBW
using QEDcore
Lorentz Vectors
lv = rand(SLorentzVector)
4-element SLorentzVector{Float64} with indices SOneTo(4):
0.8491080776260748
0.6178427609336149
0.9894518374266794
0.36228541210226706
Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)
4-element BiSpinor{Float64} with indices SOneTo(4):
0.6440123168051018
0.9125115579512173
0.1046935806694188
0.23342796405235755
abs = rand(AdjointBiSpinor)
4-element AdjointBiSpinor{Float64} with indices SOneTo(4):
0.6209748215932308
0.11665915044847497
0.20872446338645656
0.09059193867837168
abs * bs
0.5493670599073741
Dirac and Gamma Matrices
gm = rand(DiracMatrix)
4×4 DiracMatrix{Float64} with indices SOneTo(4)×SOneTo(4):
0.136497 0.556984 0.370453 0.684484
0.430393 0.12147 0.677483 0.324974
0.0925147 0.180335 0.835747 0.571903
0.56024 0.106448 0.294438 0.726707
abs * gm * bs
0.7084484040223156
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