Vector and Matrix Types
TBW
using QEDcore
Lorentz Vectors
lv = rand(SLorentzVector)
4-element SLorentzVector{Float64} with indices SOneTo(4):
0.40383097302764115
0.06362058997572684
0.45938313314285073
0.6077555792694599
Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)
4-element BiSpinor{Float64} with indices SOneTo(4):
0.6344000227118745
0.5944314761087507
0.8232833497904182
0.07587889531389391
abs = rand(AdjointBiSpinor)
4-element AdjointBiSpinor{Float64} with indices SOneTo(4):
0.4617720222483116
0.0624358556423813
0.5533358429775284
0.3158357166312523
abs * bs
0.8095794708779466
Dirac and Gamma Matrices
gm = rand(DiracMatrix)
4×4 DiracMatrix{Float64} with indices SOneTo(4)×SOneTo(4):
0.356851 0.173127 0.609716 0.681135
0.70352 0.683418 0.223244 0.931133
0.874078 0.936631 0.384958 0.455064
0.314526 0.369259 0.568668 0.711698
abs * gm * bs
1.5834926331549575
This page was generated using Literate.jl.