Vector and Matrix Types
TBW
using QEDcore
Lorentz Vectors
lv = rand(SLorentzVector)
4-element SLorentzVector{Float64} with indices SOneTo(4):
0.5108453690445581
0.6830080368590374
0.6466253274526816
0.4502483720974537
Bispinors and Adjoint Bispinors
bs = rand(BiSpinor)
4-element BiSpinor with indices SOneTo(4):
0.12948256524077595 + 0.05168006498959654im
0.9267124244670772 + 0.20138804935005072im
0.24087808809252975 + 0.04525128860914851im
0.4970699603942439 + 0.026730582117858614im
abs = rand(AdjointBiSpinor)
4-element AdjointBiSpinor with indices SOneTo(4):
0.3430913526371173 + 0.9111062076089939im
0.5592675693634898 + 0.020564526089549506im
0.015940920585210683 + 0.06401799821709897im
0.3943593701080875 + 0.7710509644592399im
abs * bs
0.6878335526830829 + 0.6773401671634445im
Dirac and Gamma Matrices
gm = rand(DiracMatrix)
4×4 DiracMatrix with indices SOneTo(4)×SOneTo(4):
0.311391+0.494862im 0.71513+0.698664im … 0.375546+0.839689im
0.632843+0.149633im 0.931387+0.215567im 0.208596+0.436792im
0.0613999+0.119273im 0.398954+0.980528im 0.104798+0.602994im
0.504491+0.985594im 0.283547+0.447802im 0.810818+0.647038im
abs * gm * bs
-1.3985209226350366 + 2.585399903177067im
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